One of the most anticipated celebrations of this year's video game will begin tomorrow. Developers from Playground Games will open the gate to Mexico and let the first player on the roads and dirt roads there. Forza Horizon 5 is finally here, and after several days of furious testing on both Xbox Series X and PC, I can confidently say that fans will definitely not be disappointed. Following the example of the previous installments, the authors decided not to take risks, not to change anything that worked in the fourth, but also the third or second installment, and serve a beautiful racing arcade, very rich in content, to which we can place the highest demands. Still, with each successive race, I was less and less able to resist the feeling that Forza Horizon 5 can also be seen as just a large data disk that, regardless of the massive load of content, can simply run out of breath. So it will depend on the context in which you expect the novelty from Playground Games, and whether you are satisfied with the fact that, with honorable exceptions, it does not bring anything new to the concept at all. Rap, please!
Don't let my opening words throw you off too much. Forza Horizon 5 is another fully functional notch on the aforementioned studio's stock and will offer exactly what fans have come to expect from the series. The racing festival has moved from Great Britain to Mexico and is spread across several biomes, promising not only different environments and backdrops, but above all conditions for racing. If the developers from Playground Games are really good at something, it's landscape processing, which even those who are already looking forward to the next Fable can acknowledge with gratitude. Mexico is detailed in Forza Horizon 5 and does not skimp on a staggering number of various objects, such as cacti, rock formations, palm trees, houses with laundry hanging out, greenhouses, fences, fields or barns full of cars. The amount of scenery that can be found around the roads and paths is literally stunning in places, and in richness it even slightly surpasses Great Britain from the fourth part. However, Mexico can pay for the fact that it may not be to everyone's taste to a greater extent, and it must also be added that the individual parts of the map are not as different from each other as the developers suggested. Although I am far from saying that the landscape is monotonous, because every time you can go up a volcano or get lost in the jungle, after a few hours of playing I understood that there seems to be no big surprise waiting for me in any corner of the map.
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Rap, please!
Don't let my opening words throw you off too much. Forza Horizon 5 is another fully functional notch on the aforementioned studio's stock and will offer exactly what fans have come to expect from the series. The racing festival has moved from Great Britain to Mexico and is spread across several biomes, promising not only different environments and backdrops, but above all conditions for racing. If the developers from Playground Games are really good at something, it's landscape processing, which even those who are already looking forward to the next Fable can acknowledge with gratitude. Mexico is detailed in Forza Horizon 5 and does not skimp on a staggering number of various objects, such as cacti, rock formations, palm trees, houses with laundry hanging out, greenhouses, fences, fields or barns full of cars. The amount of scenery that can be found around the roads and paths is literally stunning in places, and in richness it even slightly surpasses Great Britain from the fourth part. However, Mexico can pay for the fact that it may not be to everyone's taste to a greater extent, and it must also be added that the individual parts of the map are not as different from each other as the developers suggested. Although I am far from saying that the landscape is monotonous, because every time you can go up a volcano or get lost in the jungle, after a few hours of playing I understood that there seems to be no big surprise waiting for me in any corner of the map.
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