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Inside



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0 #1 69 2022-10-29 18:51
The atmosphere is top notch

Emotional stories are often presented through child protagonists. Their innocence, guilelessness and a certain degree of naivety make them heroes that almost every player with a bit of feeling will fall in love with. The main character of Inside is a little boy without a past who must face the pitfalls and dangers of the dark world in which he finds himself.

The primary storyline is at a very high level. The story is decent and without significant dead spots. Other genre titles should take an example from Inside in this regard, because most of them do not even reach his ankles in this respect. I can say for myself that I devoured the elemental line from the very beginning to the very end. It's just a pity that its length was not one of the longest.

The Inside universe has a very high quality foundation. Despite the absence of speech, you will form a bond with the main character after just a few minutes of playing, which will last until the very end of the game. The locations are mostly of a darker nature, you will only come across lighter areas on rare occasions. On your way, you will pass through dilapidated factories, infested farms, dilapidated tenements or stale swamps. The atmospheric element in this title can be described as one of the most significant driving forces of the whole, its level is similar to that in Limbo or Feist.

"Animals and people don't just serve as aids to solving puzzles, sometimes they will even create them for you."

In addition to a strong atmosphere, this piece also has pleasant visuals and a perfect soundtrack. Music and sounds play a vital role in the passage of the game. Sometimes they can even help you solve one of the many puzzles available.
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